Very few companies have found as much blood in the stones that pockmark the wasteland of PSP development.įor me though, GTA's biggest draw is the driving - the slidey Hollywood handling with which we're all now intimately familiar.
You can now swoop over the city taking in huge vistas, land on rooftops and enjoy almost as much freedom as any "proper" GTA game has ever offered.
The entire city is here, the draw distance is miles better than Liberty City Stories', the frame rate rarely drops into dangerous territory, and Rockstar Leeds' greater exposure to the hardware has given birth to greater feats: realistic water physics, for one, but most notably helicopters. The DS may have a bigger share (and the public heart) of the handheld market, but GTA is something it simply cannot do. Obviously then GTA is a very important game for PSP.
It was the interminable wait for the second PC game that drove me to write about other stuff. It's also responsible for me! I didn't decide to be a games journalist I decided to make a Grand Theft Auto fansite. A cult game at a time when gamers themselves were a cult, the PC original spawned numerous spin-offs, expansions and clones, and has given birth to enormous, perhaps even deciding influence in two separate console generations. Few games can claim as much trickle-down impact as Grand Theft Auto.